The future of OpenGL has been given a name: Vulkan. The Vulkan API, previously known as the glNext project, is a new open standard graphics API and has been revealed by the Khronos Group, an open ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
The Khronos Group has unveiled its next-generation application programming interface (API), previously known as GLnext and now officially called Vulkan, with the promise of new efficiency gains.
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...
GDC 2015 is set to be a big event for news relating to DirectX 12 and Vulkan (GLnext), two updated low-level graphics APIs set to squeeze more performance out of PC graphics cards. So what is ...
OpenGL creator the Khronos Group has announced the release of Vulkan 1.1, the latest stable release of the low-level application programming interface (API) specification which started life as the ...
A successor to OpenGL, the open source graphics library that stands as a direct rival to Microsoft’s DirectX 12 library and Apple’s Metal, has been named by The Khronos Group, a consortium of schools ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
The new Vulkan API from Khronos officially unveiled today, and it promises to bring low-overhead gaming to mobile developers in a cross-platform, cross-GPU way. Share on Facebook (opens in a new ...
The Khronos Group has been preparing Next Generation OpenGL (GLnext) for some time now, but at GDC 2015, they're ready to officially release details of the API and give it a new name: Vulkan. Vulkan, ...
The Khronos Group, the organisation behind the upcoming Vulkan API, has welcomed Nintendo into the fold. The Wii U and 3DS firm is the latest to join the not-for-profit group that manages ...
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