此次从OpenGL转向Vulkan,是《Minecraft》Java版技术栈现代化进程中的关键一步。OpenGL作为一项历史悠久的图形API,在多核处理器和现代GPU架构下,其性能瓶颈日益凸显。相比之下,Vulkan作为一款低开销、高性能的跨平台API,赋予开发者更精细的硬件控制权,能更有效地利用多线程处理能力,从而有望提升游戏帧率、降低延迟,并为更复杂的视觉效果提供坚实基础。Mojang此举可以 ...
Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the ...
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan.
Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals ...
Mojang states that its ongoing effort to bring Vibrant Visuals to the Java Edition will mandate a change that players should note down.
《Minecraft》的宇宙即将迎来一次显著的变革,其中最引人注目的是引入了一批新的“婴儿形态”生物,它们不再是玩家习惯的和平模样。根据目前披露的信息,这些新增的婴儿生物将具有敌对性,打破了游戏中长期以来所有幼年生物皆友善的惯例。玩家目前已可通过Java版快照和基岩版测试版提前体验到这些变化,而更广泛的“游戏掉落”内容则指向2026年。