Gamification is one of the biggest in education trends right now in education. According to ISTE, “Gamification is about transforming the classroom environment and regular activities into a game” ...
This story was originally published by Chalkbeat Indiana. Thousands of Indiana students advanced through elementary school without demonstrating critical reading skills, new data from the Indiana ...
“Because we do so much multi-step problem solving, and we’re doing two-step word problems, if they’re spending 10-15 minutes trying to figure out what 9x7 is, they’re doing a lot of extra work, or ...
Ever since COVID-19 closed U.S. schools for in-person instruction in March 2020, questions about pandemic learning loss have shaped reactions to new data on student learning. How much did achievement ...