Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won ...
In a new Q&A, Capcom has confirmed that it will not be using generative AI assets in its games, but it will use it to "improve efficiency." ...
Ubisoft and Capcom devs supposedly only found out about the reveal at the same time as everyone did.
Three Capcom games have come to PlayStation consoles for the very first time after previously being Nintendo-exclusive games, and PS5 users are enjoying the trio of titles. We know this because the ...
Capcom rejects AI-generated game assets but uses AI for development efficiency as NVIDIA DLSS 5 drives industry-wide AI ...
Capcom developers said they learned about the publisher adopting NVIDIA's new DLSS 5 at the same time as the public when it ...
Before delving into the nitty-gritty of the inclusions, let’s go over the games featured. Capcom Fighting Collection 2 brings together four 2D titles and four 3D games. Starting with the 2D fighters, ...
Capcom tells investors it will refrain from using AI-generated content in its games, but it's not avoiding the controversial ...
We’ll see if four months is enough time for Capcom to get to grips with PSSR and all that. Capcom has revealed their performance targets for Monster Hunter Wilds on PlayStation 5 and Xbox Series X|S.