快科技3月1日消息,微软近日在DirectX开发者博客宣布,着色器执行重排序(Shader Execution Reordering,SER)结束预览阶段,正式集成于DirectX Raytracing(DXR)中。 在光线追踪计算中,由于光线散射的随机性,GPU执行着色器代码时往往面临严重的发散问题,导致处理效率 ...
AMD may not yet be a card-carrying member of the Microsoft DirectX Raytracing fan club in terms of supporting the super-pretties on its Radeon GPUs, but according to some driver diving from earlier ...
Microsoft is moving on to the next generation of its DirectX gaming APIs for Windows and Xbox. DirectX 12 Ultimate enables developers to unlock all of the hardware features on PC and in the Xbox ...
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. UL Benchmarks have announced and released a new ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
DirectX has been with us for 25 years, providing developers with the tools to make incredible games. The latest version, DX12 was released in 2015 but in the past couple of years, Microsoft have been ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Microsoft has announced DirectX 12 Ultimate, which it calls the next evolution of DirectX. The new DX12 Ultimate is the result of five years of continual investment in the DirectX 12 platform to keep ...
It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...
UL Benchmarks is cracking the whip when it comes to real-time ray-tracing, and has announced the immediate availability of its new dedicated DirectX Raytracing feature test within its all-encompassing ...