// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values ...
// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0) // This needs to be used along with a Platform Backend (e.g. GLFW, SDL, Win32, custom..) // Implemented features: // [X] Renderer: User texture ...
April 8, 2026: We went on a hunt for any new [⚡LIGHTNING] MUGEN codes, the latest of which has already expired. Hopefully we'll see a new one drop soon What are the new Mugen codes? The next in a long ...