Websockets are a natively supported way for a server communicating with a player in Minecraft. The official Script API of Minecraft however is generally preferred over using a websocket connection.
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为什么会这样?因为 Codex Desktop 是一个桌面应用,它不像浏览器那样会自动吃系统代理。它启动的时候,需要显式读取环境变量里的 HTTP_PROXY、HTTPS_PROXY 这些,才会走代理。如果这些变量没设,它就以为自己能直达,结果就是等半天没响应,只好进入重连循环。
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