rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, cube_vertices, 0, sizeof(Vec3fa), 8); rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE ...
You do not need this step if you are using the Andrew cluster machines. You only need it if you are using an IDeATe laptop. Sometimes a mesh has awkward triangles (very small, or extremely acute ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果