Overview This project is a Unity 3D character controller system designed to deliver smooth and immersive gameplay. It integrates realistic animations, dynamic sound effects, and responsive camera ...
The standout feature of this project is the custom Inspector tool. Instead of manually placing tiles, I developed a Board Data Editor that allows developers to: ...
Abstract: The generation of 3D meshes is critical in numerous applications, evidenced by the growing popularity and attention towards interactive generative models. Although diffusion models currently ...
Abstract: This paper presents an innovative grid map representation with height information (GMRH) method, which leverages multi-view 3D reconstruction technology (MV3D) in unmanned factory settings.