Don't just texture one mesh at a time! StableGen is designed to apply textures to all visible mesh objects in your scene simultaneously from your defined camera viewpoints. Achieve a cohesive look ...
Note that support for some other variations of SAM, such as Matting-Anything and FastSAM are still on the way. Support for these models, unlike MobileSAM, are non-trivial, especially FastSAM, which ...
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